PostHeaderIcon Arcade game

Arcade game is a term for video games that are in public since the 1970s, gambling houses in the U.S., so-called Penny Arcades and in Europe offered a fee in amusement arcades. In the early 1980s arcade machines were set up in Germany but also in many food stalls, kiosks and Supermarktvorräumen until this is prohibited by law. An arcade machine, the user can play for cash throw-in. Successful games were often later converted for the PC.

The first commercial arcade game was Computer Space (1971) by Nutting Associates. The inventor was Nolan Bushnell, who later also founded the Atari. The mid-80s, the arcade boom ebbed by the ever-spreading more slowly home computer.

Arcade games were the basis for the success of the computer games industry in the following years. The first major success was the game Pong. Most older games are now also emulierbar with MAME In the context of artistic projects (arcade art), such as flashing lights, Pong has been ported to a wall.

Arcade Mode (Arcade Mode English) are called modes of play in computer games that are different from the normal game mode by fast, geschicklichkeitsbetontes gameplay. In Arcade mode it's all about the fun without regard to background history or other factors, such as solving puzzles and the realistic driving physics in a racing game.

Typical features of arcade games

The sense of arcade games is to take money. The average playing time is so often made relatively short. The gameplay is easy and fast transparent, and a possible tutorial is very short. The degree of difficulty of the game is also adapted to the intention of the machines:

* The first rounds or levels are often relatively easy to be successful. The aim of the players get the impression that he mastered the game.
* In subsequent rounds of the difficulty has attracted increased markedly, beginners must have already suffered setbacks and win a quick one "game over". However, it is with most new arcade games with a throw-money buy another attempt (Continue).
* The new money objection is rewarded by some arcade games (invisible) with a short term reduced degree of difficulty ". The aim of the players get the impression that he was better on the first attempt or have been unlucky.

In addition, the vending machine can generally using one or more DIP switches set the difficulty level, so that the games are not equally difficult.
History

In front of the Arcade "video" games were in arcades in particular mechanical and electro-mechanical arcade games, spread-armed bandits and pinball machines, as well as skill and sports games.

Early History
Galaxy Game, 1971 except the very first arcade game in the world
First commercial arcade game Computer Space, 1971



* 1971: First commercial arcade game Computer Space by Nolan Bushnell (Nutting Associates)
* 1972: Pong (Atari initial) successful game
* 1974: Quadra Pong (for 4 players)
* 1974: Gran Trak 10 (Atari) first racing simulation systems, with steering wheel, first with ROMs
* 1974: Tank (Kee Games / Atari) first game with ROM memory for graphics
* 1974: Touch Me (Atari) predecessor of Senso
* 1975: Gun Fight (Bally Midway) first game with microprocessor
* 1976: Breakout
* 1976: Heavyweight Champ (Sega) Japan's first commercial video game
* 1976: Night Driver (Atari) first 3D racing simulation
* 1977: Circus
* 1977: Space Wars (Cinematronics) first vector arcade game

From about 1978 there was the golden era of arcade games.
Chronicle 1978-1984

* 1978: Space Invaders rang (the era)
* 1978: Football (Atari, first with trackball)
* 1979: Asteroids
* 1979: Galaxian (the first with true color graphics)
* 1979: Lunar Lander
* 1979: Subs (Atari, first game with two monitors)
* 1980: Battle Zone (3D tank simulation)
* 1980: Berzerk
* 1980: Centipede
* 1980: Defender (first with scrolling)
* 1980: Pac-Man (first with a commercial character)
* 1980: King and Balloon (Namco first, with voice)
* 1980: Missile Command
* 1980: DECO Cassette System (Data East) first standard platform
* 1980: Space Panic (first platform game)
* 1980: Tempest
* 1981: Donkey Kong
* 1981: Frogger
* 1981: Lady Bug
* 1981: Galaga
* 1981: Ms. Pac Man
* 1981: Qix
* 1982: Burger Time
* 1982: Dig Dug
* 1982: Donkey Kong Jr.
* 1982: Joust
* 1982: Moon Patrol
* 1982: Pole position (one of the most popular racing games of all time)
* 1982: Q * Bert
* 1982: Time Pilot
* 1982: Tron
* 1983: Dragon's Lair (with first laserdisc)
* 1983: Elevator Action
* 1983: Nibbler
* 1983: I, Robot's first commercial 3-D polygons
* 1983: Spy Hunter
* 1983: Star Wars
* 1983: Tapper
* 1984: TX-1 (first game with three monitors for a person to see Buggy Boy)

Milestones after the crash in 1984

* 1985: Choplifter
* 1985: Gauntlet (Atari, 4-player Adventure)
* 1986: Arkanoid
* 1986: Outrun (Sega, first force feedback racing)
* 1987: Yokai Douchuuki (Namco, first with 16-bit graphics)
* 1988: Tetris
* 1989: Exterminator (the first fully digitized with graphics)
* 1991: Street Fighter II
* 1991: Terminator II
* 1991: Time Traveler (Sega, first hologram game)
* 1992: Virtua Racing (Sega, multi-player race with polygons)
* 1992: Virtua Fighter (Sega, first polygon Beat 'em up)
* 1993: Mortal Kombat II (best sound system with MP3 compression)
* 1993: Daytona USA (Sega, first polygon racing game with texture mapping and bilinear texture filtering / perspective correction)
* 1994: Virtua Fighter 2
* 1995: Sega Rally
* 1997: Super GT (Sega, 64-bit)
* 1998: Dance Dance Revolution (with Dance Mat)
* 1999: Crazy Taxi

Special machines
WEC Le Mans 24, Konami, 1986 (in the background normal machines)
Galaxian 3, a walk-in arcade game
Ballistics Arcade

* Painstation - the only system with direct pain Feedback
* Poly - one of the DDR Arcade Machine
* Play Choice-10 - player buys time and can switch between games
* Neo Geo - Arcade game console system with identical hardware
* Photo Play - touch-screen machine with annual Games Update
* Whac-A-Mole - mechanical ("Redemption" game) and electronic version
* Shoot Away - Light-gun game with a large projection screen
* Air Trix (with the skateboard daraufstellen)
* Alpine Racer (with poles)
* Alpine Surfer (with Snowboard)
* Aqua Jet (Jet Ski)
* Sport Fishing, Get Bass (Angel)
* Kick It (with real football)
* Pump It Up (dance game)

There are many specific types of machines, for example in the form of cars, motorcycles and boats.
Increasingly there are more games and sports simulations.

Last Updated (Monday, 17 May 2010 23:22)