PostHeaderIcon Space Invaders

Space Invaders is a shoot 'em up game. The player controls a gun that can move it at the bottom left and right. Each level begins with several rows of regularly arranged Aliens, the ever-horizontal while moving gradually down and attack the player with bullets. The player has an unlimited supply of ammunition, but can only fire a new missile, if the previous one has disappeared from the screen. If it is possible one of the Aliens to get to the bottom of the screen and land next to the cannon, the player loses one life.

As coverage available to the players "blocks" are available, behind which he can hide until the block is shot to pieces by the aliens or by himself.
Occasionally appears on a bonus-ship. If the player hits it, he gets extra points.

Video games existed before Space Invaders. In fact, there was the game of Atari Pong several years, but Space Invaders came to the attention of the audience, as it had done no game before - exactly at that time were many people in the Star Wars fever, and from the spacecraft and
Aliens-inspired theme. Space Invaders was after his appearance in 1978 in the Japanese arcades even so popular that just after a short time the 100-yen coins across the country have been [1].

Space Invaders was one of the first arcade game with colorful illustrations, which were generated by overlay transparencies. It was also the first time in this game uses a continuous and adaptive Soundtrack: 4 repetitive bass-notes are repeated more rapidly, the further the game is progressing and the aliens are approaching the player.

Published in 1979 on the implementation of the game until then slow, ongoing Atari 2600 game console brought the breakthrough of video games in its home market. Many families bought an Atari video game, to play just to Space Invaders. The game was a single with a pop song the same enclosed.

After some modifications and cloning the Taito Corporation released later for arcade systems, the successor:

* Return of the Invaders 1985
* Super Space Invaders '91 1990
* Space Invaders '95 - Attack Of The Lunar Loonies 1995
* A special version was Pepsi Invaders, the Atari produced specifically for the employees of Coca Cola.

Arcade games with the same or similar principle, several years an important position in the games market, such as the Galaga series by Namco with:

* Galaxian 1979
* Galaga 1981
* Gaplus (Galaga 3) 1984
Galaga '88 * 1987
* Cosmo Gang The Video 1991

The latest Space Invaders or Galaga clone for arcade systems is currently Space Bomber 1998 Psikyo dar.

2003 was the 25th Anniversary of Space Invaders. For this purpose, a special version called Space Invaders Anniversary Edition has been brought to market. The gameplay remained the same, however, some extras added.

appeared in 2005 both the classic Space Invaders and the Space Invaders Anniversary Edition for various mobile phone models.

Published in 2008 Taito to mark the 30th Anniversary of Space Invaders Extreme for the Nintendo DS and the PlayStation Portable from Sony.
Gameplay and graphics of spaceships and aliens was substantially retained, but did add a contemporary soundtrack and psychedelic background animations. Taito releases published in 2009 for iPhone or iPod touch and for the Xbox 360 (Xbox Live Arcade) .
Implementation
Space Invaders at the show Video Games Live (Toronto)

One of the main elements of Space Invaders is the fact that the aliens move with any attackers, the destruction of the players faster. This ingenious design of the programmers made use of the fact that the processor every alien could move faster, the smaller the total number of attacking aliens was.

The actual image of the original Space Invaders Slots was black and white and mirrored. It was projected onto a surface behind which a painted moon landscape was what gave the game for that time an impressive background. In addition, the screen has been fitted with colored strips, which were the attacking alien space ships, depending on the location on the screen a different color. There are several versions of the game, sometimes all black / white, some with overlay, partially or completely colored with white opponents.
Other [edit]

A very successful and widely used version of Space Invaders for the Atari 2600 could be affected at that console because of a hardware failure in favor of the player (Cheat). Console switched off the reset switch on the console is pressed and held. Then the device is switched on. This means that the player can now submit simultaneously instead of one shot two shots on the screen.
Thus, doubling the firepower of the player.

Last Updated (Monday, 17 May 2010 23:13)